Why is interaction design important?

Over the previous two years I had been helping Interaction Design Institute Ivrea develop its teaching and research programmes. One outcome was the following statement, which was written collaboratively with Gillian Crampton Smith’s team in Ivrea. * Interaction design determines how people interact with computers and communications. This is an issue of profound economic and […]

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The design challenge of pervasive computing (Doors of Perception 7 on Flow, Amsterdam, 2002)

Trillions of embedded systems are being unleashed into the world. What are the implications of a world filled with all these sensors and actuators? Some of the world’s most insightful designers, thinkers and entrepreneurs addressed these questions at Doors of Perception 7 in Amsterdam in November 2002. The theme was Flow. This new wave of […]

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Why is interaction design important?

I was on the launch team that helped develop teaching and research programmes for Interaction Design Institute Ivrea. One outcome was the following statement, which was written collaboratively with Gillian Crampton Smith’s team in Ivrea. * Interaction design determines how people interact with computers and communications. This is an issue of profound economic and cultural […]

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Life in the learning economy (conference for 1,000 professors, Amsterdam, 2001)

How will we learn when knowledge changes so fast? Will there still be a role for teachers, when students can learn for themselves? These questions faced 1,000 university teachers at OrO|OrO Teacherslab, a unique event organised in 2001 by the Hogeschool van Amsterdam (Amsterdam University of Professional Education). As a key element of OroOro, Doors […]

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File sharing the future

Infodrome, a one-day conference for the top civil servants of The Netherlands held in The Hague this month (April 2001). Infodrome is a think-tank set up by the Dutch cabinet to analyse the consequences of information and communications technologies (ICTs) for government and its agencies. Its task is to expose policy makers to possible future […]

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The design challenge of pervasive computing (vision development for European Union research consortiumConvivio 2001-2003)

Doors was responsible for vision building during the first research cycle of Convivio – the European Union network for social computing; its early members included Xerox, King’s College London, Philips, Deutsche Forschunhzentrum fur Kuenstliche Intelligenz, Fraunhofer-Gesellschaft, Consorzio Roma Ricerche.

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The new medicis

Those were the days. This text, which was written for Japan’s Hakuhodo advertising agency, is a reflection on the changing nature of sponsorship. At the time (1990) I was convinced I had invented a killer business concept – ‘cultural engineering’. Unfortunately, when Japan’s bubble economy abruptly collapsed in 1992, so, too, did my concept: it […]

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Design and Innovation Research Centre (DIEC) (Planning a new design and innovation centre. Newcastle upon Tyne. 2001)

Doors of Perception was in a consortium that developed the initial specification and blueprint of an important new institution to be based in Newcastle-upon-Tyne in England. Our client was the UK regional development agency, One North East. Its title, at the time of our contribution, was Design and Innovation Research Centre. The project is now […]

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Rules of engagement between design and new technology

These principles were formulated for my keynote at the Computer Human Interaction (CHI) conference, The Hague, 2000: 1] We cherish the fact that people are innately curious, playful, and creative. This is one reason technology is not going to go away: it’s too much fun. 2] We will deliver value to people – not deliver people […]

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