About John Thackara

John Thackara is a writer, advisor and bioregional designer. He curated the celebrated Doors of Perception conference for 20 years – first in Amsterdam, later across India – and was commissioner of the UK social innovation biennial Dott 07 and the French design biennial City Eco Lab. Since 2011, Thackara has curated place-based xskool workshops in 20 countries on the theme: Pathways to sustainability: Urban-Rural Reconnection. He studied philosophy before working for ten years as a book publisher and magazine editor. He was the first director (1993 —99) of the Netherlands Design Institute. Today, he is a senior fellow at the Royal College of Art; adjunct professor at Tongji University in Shanghai; visiting professor at School of Visual Arts in New York, and at Pontio Innovation in Wales; and curator of the Social Food Forum. His most recent book – How To Thrive In the Next Economy: Designing Tomorrow’s World Today – has just been published in China.

Health as service design at Doors 8

Will health systems bankrupt the west, drive medical staff to despair, and dissatify their users in perpetuity? The National Endowment for Science Technology and the Arts (Nesta), together with the Health Modernisation Agency, both from the UK, are supporting a series of projects to do with service design for health [continue …]

2004-11-02T08:21:07+00:00November 2nd, 2004|commoning|

New Dark Ages? Not At All

“Avoidance of difficulty or unpleasantness. Disavowal of extreme situations. Retreat into distraction. These appear to be the hallmarks of the fast-encroaching New Dark Ages”. No, these words are not about the U.S. election results. They’re a comment by Anne Marie Willis, editor of Design Philosophy Papers, on the state of [continue …]

2004-11-01T08:17:21+00:00November 1st, 2004|[no topic]|

Flying Blind With Unisys

Last week I commented on the puerile computer game imagery being used in corporate advertising by firms like BT. Its now Unisys’ turn to insult our intelligence with its “3D Visible Enterprise” campaign. Every sentence is sententious. “It’s more predictable because it’s visible”. “Imagine any change, and know how it [continue …]

2004-10-31T18:06:17+00:00October 31st, 2004|perception|

Adpocalypse Now

Gloom-and-doom mongering can be self-indulgent for the mongerers, and de-motivating for the mongereed. All credit therefore to Adbusters for breaking that pattern with a brilliant come-back issue. It’s about “The Day The World Ends”, and contains some great writing. “”The collapse was only a problem so long as we thought [continue …]

2004-10-31T16:31:32+00:00October 31st, 2004|[no topic]|

“On Brand”

Am I the last person to hear the expression “on brand” used in the context of design? It was one of several expressions that I heard for the first time at the World Creative Forum in London a couple of weeks ago. Another novelty, for me, was the description of [continue …]

2004-10-31T10:13:33+00:00October 31st, 2004|[no topic]|

Emergent Economics

m. kennedyI’m delighted to report that Margrit Kennedy, a world authority on complementary currencies, has agreed to join us at Doors 8 in New Delhi. www.margritkennedy.de
Non-cash economic systems are, for me, where a genuinely new economy is being born. And where so-called emerging economies are in [continue …]

2023-04-18T09:03:54+00:00October 30th, 2004|development|

Miffed Missive From Massive

Bruce Mau has written to say he is “surprised” by the tone and content of my email newsletter piece last week about his new exhibiton, Massive Change.
What I said originally was:
“We will build a global mind. We will design evolution. We will eradicate poverty”. No ifs and no buts are [continue …]

2004-10-29T18:21:34+00:00October 29th, 2004|perception|

Care and time

Britain’s National Health Service has identified five “key dimensions of patient experience” – and time and speed issues dominate. The top two issues are first, waiting times for appointments, and access to services; and second, time given to discuss health/medical problems face-to-face with health care professionals. A third priority, [continue …]

2023-04-18T09:03:52+00:00October 16th, 2004|perception|

Zeroing Out

When an IVR/Speech (Interactive Voice Recognition) system does not meet a customer’s expectations, they become frustrated and hang up or “zero out” to a live agent. According to Forrester Research, customer satisfaction levels with IVR systems fall in the 10 percent range, compared with a satisfaction rate of approximately 80 [continue …]

2004-10-06T14:19:41+00:00October 6th, 2004|[no topic]|

DOGME DAYS

This won’t be news to film buffs but I’m interested in the lessons for design projects. The Danish film cooperative Dogme have developed an interesting model of work. Co-founders von Trier and Vinterberg developed a set of ten rules that a Dogme film must conform to. These rules, referred to [continue …]

2004-10-06T12:51:10+00:00October 6th, 2004|commoning|

Sim-IBM

Has anyone else noticed how the tv ads of tech companies are becoming indistinguishable from computer games? IBM, British Telecom and Hewlett Packard have all released TV commercials and print ads that feature young professionals floating, gravity-free, in abstract urban spaces. High altitude, low-bandwidth thinking in action.

2022-10-21T12:09:54+00:00October 5th, 2004|perception|

Open Welfare

Hilary Cottam is hoping to join us in New Delhi. She and Charles Leadbeater are writing a paper on “open welfare”. They observe: “The open model is not a traditional service delivery model. It relies on mass participation ion creation of the service. The boundary between users and producers is [continue …]

2022-10-21T12:06:57+00:00October 5th, 2004|commoning|

Human scale architecture

Architects frequently complain to me that the architectural models they make for competitions cost them tens or even hundreds of thousands of dollars to make. That’s curious, because one-tenth scale model of a person standing can be purchased for 75 cents – far less than the $5 it costs to [continue …]

2004-10-04T23:18:04+00:00October 4th, 2004|urban-rural|

Doors of Perception 8 – INFRA

Welcome to the website and weblog for Doors of Perception 8. The box on the right of your screen lists all the usual notices and announcements you’d expect for a Doors event. The top box, “What & Why”, is an introduction to the event — why we’re doing it, what [continue …]

2022-10-21T12:09:49+00:00October 4th, 2004|[no topic]|

The thermodynamics of cooperation

In 1957, the Situationists complained that "All that was once lived, has become mere representation". How, then, today, are we to design work that enhances tacit and embodied knowledge, rather than pretending that they do not exist, or do not matter?

2025-05-26T08:40:16+00:00November 12th, 2003|commoning|

Design-recast: the world as spread-sheet

A lecture given to the Design Recast conference organised at the Jan Van Eyck Academy in Maastricht by Jouke Kleerebezem.
Trying to get a grip on design is rather like trying to grab hold of a shoal of herring. Orca whales do this by blowing upside-down funnels of air bubbles from [continue …]

2022-08-28T14:59:35+00:00October 3rd, 2003|[no topic]|

The post-spectacular city

This is my lecture to a conference at Westergasfabriek, in Amsterdam, called Creativity and the City, on 25 September 2003.
In Rajhastan, travelling storytellers go from village to village, unannounced, and simply start a performance when they arrive. Although each story has a familiar plot – the story telling tradition dates [continue …]

2012-04-02T16:37:58+00:00September 27th, 2003|most read|

The thermodynamics of cooperation

This is the text of my closing keynote talk at the European Conference on Computer Supported Collaborative Work, Helsinki, 18 September, 2003.
A few years back, I arrived in New York to meet my daughter Kate for a vacation. She seemed her normal sunny self but, as we chatted in the [continue …]

2003-09-22T18:01:24+00:00September 22nd, 2003|commoning|

The post-spectacular city

(This is my lecture to a conference at Westergasfabriek, in Amsterdam, called Creativity and the City, on 25 September 2003)
In Rajhastan, travelling storytellers go from village to village, unannounced, and simply start a performance when they arrive. Although each story has a familiar plot – the story telling tradition [continue …]

2003-09-12T20:47:16+00:00September 12th, 2003|urban-rural|

Chain gangs: reinventing the Hanseatic League

In which I talk to Winy Maas about the design of webs, networks and archipelagos of cities and regions. This story was published in July 2003 In Domus magazine.
Sustainable cities, working cities, are necessarily complex, heavily linked, and diverse. As the English writer Will Hutton has commented, just as local [continue …]

2012-04-02T17:17:14+00:00July 22nd, 2003|urban-rural|

Pros and cons of Dutch design

I was asked by the main Japanese design magazine, Axis, to write an ‘afterword’ for their special issue on Dutch design. I took the opportunity to reflect on trends in design policy in other countries.
Dutch design has enjoyed tremendous international success and prestige in recent years. Can it last?
One reason [continue …]

2003-06-17T17:58:44+00:00June 17th, 2003|perception|

Chain gangs: reinventing the Hanseatic League

(In which John Thackara talks to Winy Maas about the design of webs, networks and archipelagos of cities and regions. This was published in July 2003 in Domus magazine)
Sustainable cities, working cities, are necessarily complex, heavily linked, and diverse. As the English writer Will Hutton has commented, just as local [continue …]

2003-06-12T20:53:11+00:00June 12th, 2003|urban-rural|

Bangalore diary

Writing from India, where he encounters designers, digerati and Bollywood producers who want to put him in a movie, John Thackara considers the potentially thrilling future of IT in the subcontinent.
To Bangalore, India’s IT city, to speak at the first India Design Summit. The event is organized jointly by the [continue …]

2003-01-22T17:28:07+00:00January 22nd, 2003|development|

Trophy buildings are over

Three developments are putting an end to the boom in landmark buildings. The first is over-supply. This year’s Venice Architecture Biennale show-cased literally hundreds of large, glamorous buildings that will be built in the next few years. But, precisely because they are conceived as spectacles, these signature buildings have started [continue …]

2012-04-02T17:17:43+00:00January 12th, 2003|urban-rural|

From shelfware to wetware: where next for design research?

(In December 2002 I chaired a seminar in London, organised by the Design Council, which brought together 100 academics, designers and business people to discuss: “how to get the most out of academic design knowledge”. Here are some half-formed thoughts (Philip Tabor) on the points that arose)
Designers and companies tend [continue …]

2002-12-12T20:55:34+00:00December 12th, 2002|knowing|

Does your design research exist?

An internet sage once said that a web page never accessed does not really exist. Does the same logic apply to your design research? If nobody ‘gets it’, when you present your results, has anything been achieved?
Over recent months, I have seen years of work by design researchers almost wasted [continue …]

2002-11-12T21:07:30+00:00November 12th, 2002|commoning|

Is carbon-based energy yuppy crack?

This article was written for Tornado Insider, the European business magazine, for publication in its November 2002 edition.
On a recent visit to Telluride, in Colorado, I was terrified to see a huge black Humvee draw up at the gates of a kindergarten. At the time, American newspapers were full of [continue …]

2022-10-07T16:10:55+00:00November 12th, 2002|energy|

Architecture and flow

An introduction to flow issues for the October 2002 issue of Archis, the main media partner of Doors for its conference.
What happens to public space when there are hundreds of microchips for every man, woman and child on the planet – and when most of these chips talk to each [continue …]

2002-11-12T21:05:07+00:00November 12th, 2002|urban-rural|

Design-recast: the world as spread-sheet

A lecture given to the Design Recast conference organised (by Jouke Kleerebezem) at the Jan Van Eyck Academy in Maastricht.
Trying to get a grip on design is rather like trying to grab hold of a shoal of herring. Orca whales do this by blowing upside-down funnels of air bubbles from [continue …]

2002-10-12T20:59:15+00:00October 12th, 2002|commoning|

Architecture, spectacle, performance

A chapter for the catalogue of the Venice Architecture Biennale 2002, edited by Deyan Sudjic (who was also overall Director of the event).
A few years ago I met a woman in Bombay who was completing her PhD in social anthropology. She had just returned from her last field trip to [continue …]

2012-04-02T17:18:13+00:00October 3rd, 2002|urban-rural|

Architecture, spectacle, performance

A chapter for the catalogue of the Venice Architecture Biennale 2002, edited by Deyan Sudjic (who was also overall Director of the event).
We have forgotten how to design for communication and interaction. We know how design messages, yes: the world is awash in print and ads and packaging and e-trash [continue …]

2002-09-12T21:03:48+00:00September 12th, 2002|[no topic]|

Creativity and the City (International conference on ‘Creativity and the City’, Amsterdam, 2002)

An international conference on ““Creativity and the City” was held in Amsterdam’s former gas works, Westergasfabriek. Westergasfabriek is the latest urban project to transform a former industrial site into a public and cultural amenity, and it wanted to share the lessons it has learned, and bring together comparable projects [continue …]

2002-06-07T13:37:27+00:00June 7th, 2002|[no topic]|

Smart matters

The European Commission made ‘ambient intelligence’ a focus of its research programmes for 2001 to 2005. In official documents, the commission sometimes replaces the words ambient intelligence with the acronym AmI – to which I, as a philosophical joke, started adding a question mark – as in,
Am I?
We [continue …]

2002-02-12T21:09:30+00:00February 12th, 2002|[no topic]|

Why is interaction design important?

Over the previous two years I had been helping Interaction Design Institute Ivrea develop its teaching and research programmes. One outcome was the following statement, which was written collaboratively with Gillian Crampton Smith’s team in Ivrea.
* Interaction design determines how people interact with computers and communications. This is an [continue …]

2002-01-22T17:40:16+00:00January 22nd, 2002|commoning|

Why is interaction design important?

I was on the launch team that helped develop teaching and research programmes for Interaction Design Institute Ivrea. One outcome was the following statement, which was written collaboratively with Gillian Crampton Smith’s team in Ivrea.
* Interaction design determines how people interact with computers and communications. This is an issue [continue …]

2001-11-12T21:11:27+00:00November 12th, 2001|[no topic]|
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